Section 6.6 Glossary
- Machine Learning (ML)
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An approach to building robot behavior by learning patterns from data, rather than hand-coding every rule explicitly.
- Supervised Learning
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A machine learning approach that trains a model on labeled feature-label pairs (\(y = f(X)\)) to predict outputs for new inputs.
- Unsupervised Learning
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A machine learning approach that works from features (\(X\)) alone, with no ground-truth labels, discovering hidden patterns or clusters (e.g., \(k\)-Means Clustering) based on statistical similarity.
- Dataset
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A collection of examples, each pairing a set of features with its correct label, fed to a machine learning algorithm.
- Feature
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A measurable input value, such as a pixel color or coordinate, used by a model to make predictions.
- Label
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The correct output associated with a training example, such as a category name.
- Classification
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A supervised learning task that predicts a discrete category for a given input.
- Regression
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A supervised learning task that predicts a continuous numeric value for a given input.
- Decision Tree
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A classification or regression model that makes predictions by following a sequence of feature-based decision rules.
- Pixel
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A single picture element in a digital imageβs 2D grid, the smallest unit a camera image is broken into.
- Color Channel (RGB)
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One of three numerical values (Red, Green, Blue), each ranging from 0 to 255, that together describe a pixelβs color.
- HSV (Hue, Saturation, Value)
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A color space that separates a pixelβs pure color type (Hue) from how vivid it is (Saturation) and how bright or dark it is (Value), making it more resilient to lighting changes than RGB.
- Color Thresholding
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An image processing technique that classifies each pixel as matching or not matching a target color range.
- Binary Mask
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The output of color thresholding: an image where pixels inside the target color range are set to 1 (white) and all others are set to 0 (black).
- Bounding Box
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The smallest rectangle that contains a detected region of interest in an image, defined by a top-left corner \((x_{\min}, y_{\min})\) and bottom-right corner \((x_{\max}, y_{\max})\text{,}\) from which width, height, and center coordinates \((C_x, C_y)\) are computed.
- Visual Servoing
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Using visual feedback, such as a bounding boxβs size and center position, to guide a robotβs steering and approach toward a target in real time.
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