Section 2.8 Chapter Summary
Subsection 2.8.1 Technical Terms
access modifier | method call and return |
class-level variable | null pointer |
default value | null pointer exception |
delimiter | pointer |
empty string | reference |
flow of control | reference variable |
interface | static modifier |
local variable | user interface |
Subsection 2.8.2 Important Points
- Dot notation is used to refer to an object’s public elements.
- Designing a class is a matter of deciding what role it will play and what information and actions it will have.
- Writing a Java program is a matter of defining one or more classes. A class definition serves as a template for creating instance of the class.
- Classes typically contain two kinds of elements, variables and methods. An object’s state is defined by its instance variables.
- Class elements that are declared
public
can be accessed by other objects. Elements that are declaredprivate
are hidden from other objects. - A class’s instance variables are usually declared
private
so they cannot be accessed directly by other objects. - An object’s public instance methods can be called by other objects. Thus, they make up the object’s interface with other objects.
- Object instantiation is the process of creating an object, using the
new
operator in conjunction with a constructor method. - A class definition consists of a header and a body. The header gives the class a name, specifies its accessibility (
public
), and its place in the Java class hierarchy (extends Object
). The class body contains declarations of the class’s variables and definitions of its methods. - By default, a newly defined class is consider a subclass of
Object
. - Class elements that are declared
static
, such as themain()
method, are associated with the class(not with its instances). - A Java application program must contain a
main()
method, which is where it begins execution. - Methods that are used solely for the internal operations of the class should be declared
private
. - An instance variable declaration reserves memory for the instance variable within the object, associates a name and a type with the location, and specifies its accessibility.
- A method definition consists of two parts: a header, which names the method and provides other general information about it, and a body, which contains its executable statements.
- Declaring a variable creates a name for an object but does not create the object itself. An object is created by using the
new
operator and a constructor method.
Solutions 2.8.3 Solutions to Self-Study Exercises
2.4 Class Definition
2.4.5 Define, Create, Use
Self-Study Exercises
2.4.5.2. Riddle Instance Variables.
2.4.5.3. Riddle Methods.
2.4.5.4. Riddle Instances.
2.4.5.5. Riddle Method Calls.
2.4.5.6. Riddle Qualified Names.
2.5 CASE STUDY: Simulating a Two-Person Game
2.5.3 Testing the OneRowNim
Class
Self-Study Exercises
2.5.3.1. Add Hint to Riddle Class.
2.5.3.2. Student Class.
2.7 From the Java Library: java.util.Scanner
2.7.3 Exceptions
Self-Study Exercise
2.7.3.1. TestScanner for Decimals.
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