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Section 2.11 ObjUse-WE5-P1
Subsection 2.11.1 Subgoals for Calling a Method
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Classify method as static method or instance method
If static, use the class name
If instance, must have or create an instance
Write (instance / class) dot method name and ( )
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Determine whether parameter(s) are appropriate
Number of parameters passed must match method declaration
Data types of parameters passed must match method declaration (or be assignable)
Determine what the method will return (if anything: data type, void, print, change state of object) and where it will be stored (nowhere, somewhere)
Evaluate right hand side (RHS) of assignment (if there is one). Value is dependent on method’s purpose
Subsection 2.11.2 ObjUse-WE5-P1
Exercises Exercises
1.
2.
Click on the method calls of the Random instance in the following code
Random: rand: = new Random():;
int: flippedCoin: = rand:.nextInt(2):;
int: playingCard: = rand:.nextInt(52):;
3.
Click on the parameters passed to method calls of the Random instance in the following code
Random: rand: = new Random():;
int: flippedCoin: = rand:.nextInt:(2:);
int: playingCard: = rand:.nextInt:(52:);
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