8.3. Accessing instance variables¶
You can read the values of an instance variable using the same syntax we used to write them:
int x = blank.x;
The expression blank.x
means “go to the object named blank
and
get the value of x
.” In this case we assign that value to a local
variable named x
. Notice that there is no conflict between the local
variable named x
and the instance variable named x
. The purpose
of dot notation is to identify which variable you are referring to
unambiguously.
You can use dot notation as part of any C++ expression, so the following are legal.
cout << blank.x << ", " << blank.y << endl;
double distance = sqrt(blank.x * blank.x + blank.y * blank.y);
In the active code below, we access the instance variables of Point
object
black
using dot notation and output their values. Next, we output the
distance from the origin.
string
is the instance variable,cube
is the object-
string
is a data type. x
is the instance variable,thing
is the object-
x
is the local variable. thing
is the instance variable,cube
is the object-
Consider the placement of
thing
– it is before the.
cube
is the instance variable,thing
is the object-
Yes, we access the instance variable
cube
of the objectthing
using the dot operator. cube
is the instance variable,string
is the object-
string
is a data type.
Q-2: In string x = thing.cube;
, what is the object and what is the instance variable we are reading the value of?
2.0 7.0 53
-
Spaces need to be printed out like any other output.
2753
-
There are no spaces in the correct output.
7253
-
The order in which the variables are printed out do not need to match the order in which they are declared.
7.02.053
-
The order in which the variables are printed out do not need to match the order in which they are declared.
Q-3: What will print?
struct Blue {
double x, y;
};
int main() {
Blue blank;
blank.x = 7.0;
blank.y = 2.0;
cout << blank.y << blank.x;
double distance = blank.x * blank.x + blank.y * blank.y;
cout << distance << endl;
}
int y = circle.x();
-
No parentheses are needed.
int circle = x.y;
-
You should be assigning to the local variable
x
. int y = circle.x;
-
You should be assigning to the local variable
x
. int x = circle.y;
-
This is the correct way to assign the value of
y
tox
.
Q-4: You want to go to the object named circle
and get the integer value of y
, then assign it to the local variable x
. How would you do that?