# Mixed-up Code Questions¶

Create code that sets the variable `result`

equal to “x is less than 3” when `x`

is less than 3. Otherwise, set it to “All done”.

Write code that sets the variable `result`

equal to “x is less than 3” when `x`

is less than 3. Otherwise, set it to “All done”.

Create code that sets the variable `message`

to “Hello” if `x`

is less than `2`

, “Hey” if `x`

is greater than `2`

, and “Hi” if `x`

is `2`

.

Write code that sets the variable `message`

to “Hello” if `x`

is less than `2`

, “Hey” if `x`

is greater than `2`

, and “Hi” if `x`

is `2`

.

Create code that sets `price`

to 1.5 if `weight`

is less than 2, otherwise set `price`

to 1.3, then set `total`

to the `weight`

times `price`

. For example, if `weight`

is 0.5 then `price`

should be set to 1.5 and `total`

will be 0.75.

Write code that sets `price`

to 1.5 if `weight`

is less than 2, otherwise set `price`

to 1.3, then set `total`

to the `weight`

times `price`

. For example, if `weight`

is 0.5 then `price`

should be set to 1.5 and `total`

will be 0.75.

Create code that sets the variable `number`

to `x is a number from 1 to 10`

if the value of x is 1-10, `x is a number less than 1`

if the value of x is zero or below, and `x is a number greater than 10`

if the value of x is more than 10.

Write code that sets the variable `number`

to `x is a number from 1 to 10`

if the value of x is 1-10, `x is a number less than 1`

if the value of x is zero or below, and `x is a number greater than 10`

if the value of x is more than 10.

Create code that sets the variable `rate`

to the cost of a 14 mile cab ride. If the distance traveled is less than or equal to 12 miles, then `rate`

cost is $2.00 a mile, and if the distance traveled is more than 12 miles then `rate`

cost is $1.50 a mile. Assign the final cost to the variable `total`

.

Write code that sets the variable `rate`

to the cost of a 14 mile cab ride. If the distance traveled is less than or equal to 12 miles, then `rate`

cost is $2.00 a mile, and if the distance traveled is more than 12 miles then `rate`

cost is $1.50 a mile. Assign the final cost to the variable `total`

.

Create code so that after x and y are defined, they are compared and if the value of x is less than y it sets the variable `result`

to `"x is less than y"`

; if x is greater than y then `result`

is set to `"x is greater than y"`

; and `result`

is `"x and y must be equal"`

if the values are equal.

Write code so that after x and y are defined, they are compared and if the value of x is less than y it sets the variable `result`

to `"x is less than y"`

; if x is greater than y then `result`

is set to `"x is greater than y"`

; and `result`

is `"x and y must be equal"`

if the values are equal.

Write code so that after x and y are defined, they are compared and if the value of x and y are the same object the variable

`value`

will be set to`"x and y are the same"`

; if x and y have the same value then`value`

is`"x and y have the same value"`

; and`value`

is`"x and y are not similar"`

if x and y do not fit the other conditionals.

Write code so that after x and y are defined, they are compared and if the value of x and y are the same object the variable `value`

will be set to `"x and y are the same"`

; if x and y have the same value then `value`

is `"x and y have the same value"`

; and `value`

is `"x and y are not similar"`

if x and y do not fit the other conditionals.

Create code that will set the variable `grade`

to the grade equivalent (string) for a score. It should set `grade`

to E for any value below 60, D for 61 to 69, C for 70 to 79, B for 80 to 89 and A for 90 and above. For example, if the score is above 90, `grade`

should be A.

Write code that will set the variable `grade`

to the grade equivalent (string) for a score. It should set `grade`

to E for any value below 60, D for 61 to 69, C for 70 to 79, B for 80 to 89 and A for 90 and above. For example, if the score is above 90, `grade`

should be A.

Create code that should set the variable `result`

to determine whether a number is odd or even.

Write code that should set the variable `result`

to determine whether a number is odd or even.

Create code that should set the variable `result`

equal to “Good job” when the number is between 1 and 10 (inclusive) or is 15 and `result`

should be set to “Fail” when it is not.

Write code that should set the variable `result`

equal to “Good job” when the number is between 1 and 10 (inclusive) or is 15 and `result`

should be set to “Fail” when it is not.