Time estimate: 45 min.

8.9.1. Picture Lab A1 - A3

The Picture Lab is a fun lab where you learn how to modify digital pictures pixel by pixel using a 2D array.

8.9.1.1. A1 Introduction to Digital Pictures and Color

If you look at an advertisement for a digital camera, it will tell you how many megapixels the camera can record. What is a megapixel? A digital camera has sensors that record color at millions of points arranged in rows and columns (Figure 1). Each point is a pixel or picture (abbreviated pix) element.

A megapixel is one million pixels. A 16.2 megapixel camera can store the color at over 16 million pixels. That’s a lot of pixels! Do you really need all of them? If you are sending a small version of your picture to a friend’s phone, then just a few megapixels will be plenty. But, if you are printing a huge poster from a picture or you want to zoom in on part of the picture, then more pixels will give you more detail.

How is the color of a pixel recorded? It can be represented using the RGB (Red, Green, Blue) color model, which stores values for red, green, and blue, each ranging from 0 to 255. You can make yellow by combining red and green. That probably sounds strange, but combining pixels isn’t the same as mixing paint to make a color. The computer uses light to display color, not paint. Tilt the bottom of a CD or DVD in white light and you will see lots of colors. The CD acts as a prism and lets you see all the colors in white light. The RGB color model sometimes also stores an alpha value as well as the red, green, and blue values. The alpha value indicates how transparent or opaque the color is. A color that is transparent will let you see some of the color beneath it.

../_images/rgb1.png

Figure 1: RGB values and the resulting colors displayed in rows and columns

How does the computer represent the values from 0 to 255? A decimal number uses the digits 0 to 9 and powers of 10 to represent values. The decimal number 325 means 5 ones (100) plus 2 tens (101) plus 3 hundreds (102) for a total of three hundred and twenty-five. Computers use binary numbers, which use the digits 0 and 1 and powers of 2 to represent values using groups of bits. A bit is a binary digit, which can be either 0 or 1. A group of 8 bits is called a byte. The binary number 110 means 0 ones (20) plus 1 two (21) plus 1 four (22), for a total of 6.

Questions:

8.9.1.2. A2: Picking a Color

Try the following Color Chooser by moving the sliders to see the RGB values for each color:

In Java, there is a ColorChooser that you can use in code, see https://firewalledreplit.com/@BerylHoffman/ColorChooser and click on the RGB tab. Java represents color using the java.awt.Color class described here https://docs.oracle.com/javase/7/docs/api/java/awt/Color.html. This is the full name for the Color class, which includes the package name of java.awt followed by a period and then the class name Color. Java groups related classes into packages. The awt stands for Abstract Windowing Toolkit, which is the package that contains the original Graphical User Interface (GUI) classes developed for Java. You can use just the short name for a class, like Color, as long as you include an import statement at the beginning of a class source file, as shown below. The Picture class contains the following import statement import java.awt.Color;.

Questions:

9-11-4: Use the color chooser above to answer the following questions.

  1. How can you make pink? What is the RGB values you used?

  2. How can you make yellow? What are the RGB values that you used?

  3. How can you make purple? What are the RGB values that you used?

  4. How can you make white? What are the RGB values that you used?

  5. How can you make dark gray? What are the RGB values that you used?

8.9.1.3. A3: Exploring a Picture

Try the following PictureExplorer Java program and click on pixels in the image to see their RGB values and their row and column indices in the 2D array for the image. You can use the explorer tool to explore the pixels in a picture. Click any location (pixel) in the picture and it will display the row index, column index, and red, green, and blue values for that location. The location will be highlighted with yellow crosshairs. You can click on the arrow keys or even type in values and hit the enter button to update the display. You can also use the menu to change the zoom level.

If you fork to make a copy of this program https://firewalledreplit.com/@BerylHoffman/PictureExplorer, you can upload your own images, or try this site https://imagecolorpicker.com/ where you can upload your own images and explore their RGB values. Images are often stored as jpg or jpeg files. A JPEG file is one that follows an international standard for storing picture data using lossy compression. Lossy compression means that the amount of data that is stored is much smaller than the available data, but the part that is not stored is data we won’t miss.

Through your exploration, you have discovered that the top left corner coordinate for an image is (0,0) and the bottom left is (width, height) for the width and height of an image. In the next lessons, we will modify Java code to manipulate the color values of each pixel in 2D arrays.

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