2.8. Walking through Assignment more Generally¶
Let’s explore assignment in general. Try tracing this example.
The sequence of statements in a program is very important. Assignment doesn’t create some kind
of relationship between the names, like in mathematics. The variable a
might equal 12
at
one point, and 15
at another. An assignment statement is an action that occurs once, and then
is over with.
We can see values (including the values for named variables) by printing them. It’s a useful way to see what’s going on inside a program. Try running this example where we’re having the computer calculate the number of days in three weeks:
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