Checkpoint 3.1.2.
In 1997, IBMβs Deep Blue made history by defeating the reigning world chess champion, Garry Kasparov, in a six-game match under standard tournament time controls. Deep Blue was capable of exploring up to 200 million possible chess positions per second to choose its best move, but it could not read an article, converse with a human, or solve a simple tic-tac-toe game.
Deep Blue is an example of which level on the AI spectrum?
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Artificial General AI (AGI), because defeating a human world champion in a highly complex intellectual game requires human-level cognitive flexibility.
- Incorrect. Achieving mastery or defeating humans in a specific game does not make an AI general. An AGI requires an adaptability of mind to learn entirely unrelated tasks on its own.
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Artificial Narrow AI (ANI), because despite its dominance at chess, its capabilities were entirely bounded to a single, highly specific mathematical domain.
- Correct! Deep Blue is a classic example of Artificial Narrow AI (ANI). No matter how superior an AI is at its chosen task, if it cannot adapt its intelligence to function in a completely different domain without being entirely rewritten, it remains narrow.
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Actual Intelligence, because its decision-making process mimicked the organic biological intuition of human chess grandmasters.
- Incorrect. As Steve Wozniak noted, machines lack the organic "Actual Intelligence" of humans. Deep Blue relied on brute-force search algorithms and hardcoded evaluation logic, not human intuition.
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An AI Winter, because its reliance on massive computation rather than data-driven learning sets caused stagnation in computer science research.
- Incorrect. Deep Blueβs victory was a highly publicized success milestone that generated immense interest in computing, quite the opposite of an "AI Winter."

