14.1. Introduction

In this final chapter, we engage with two questions, one from biology and one from philosophy:

The tools we will use to address these questions are agent-based simulation (again) and game theory, which is a set of abstract models meant to describe ways agents interact. Specifically, the game we will consider is the Prisoner’s Dilemma.

The code for this chapter is in chap14.ipynb, which is a notebook in the repository for this book. For more information about working with this code, see Section 1.4.

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